Sky Striker Deck Breakdown

Cards Usage Statistic

Main Deck

UR Rarity
Sky Striker Ace - Raye
UR Rarity
Sky Striker Ace - Raye
UR Rarity
Sky Striker Ace - Raye
DARK 4
Sky Striker Ace - Raye
  • ATK:

  • 1500

  • DEF:

  • 1500


(Quick Effect): You can Tribute this card; Special Summon 1 "Sky Striker Ace" monster from your Extra Deck to the Extra Monster Zone. While this card is in your GY, if a face-up "Sky Striker Ace" Link Monster you control is destroyed by battle, or leaves the field because of an opponent's card effect: You can Special Summon this card. You can only use each effect of "Sky Striker Ace - Raye" once per turn.

UR Rarity
Into the Void
UR Rarity
Into the Void
UR Rarity
Into the Void
Spell Normal
Into the Void

    If you have 3 or more cards in your hand: Draw 1 card, and if you do, during the End Phase of this turn, discard your entire hand.

    R Rarity
    Sky Striker Airspace - Area Zero
    R Rarity
    Sky Striker Airspace - Area Zero
    R Rarity
    Sky Striker Airspace - Area Zero
    Spell Field
    Sky Striker Airspace - Area Zero

      You can target 1 other card you control; excavate the top 3 cards of your Deck, and if you do, you can add 1 excavated "Sky Striker" card to your hand, also shuffle the rest into the Deck, then, if you excavated a "Sky Striker" card, send the targeted card to the GY. If this card in the Field Zone is sent to the GY by a card effect: You can Special Summon 1 "Sky Striker Ace" monster from your Deck. You can only use each effect of "Sky Striker Airspace - Area Zero" once per turn.

      R Rarity
      Sky Striker Maneuver - Afterburners!
      R Rarity
      Sky Striker Maneuver - Afterburners!
      R Rarity
      Sky Striker Maneuver - Afterburners!
      Spell Normal
      Sky Striker Maneuver - Afterburners!

        If you control no monsters in your Main Monster Zone: Target 1 face-up monster on the field; destroy it, then, if you have 3 or more Spells in your GY, you can destroy 1 Spell/Trap on the field.

        SR Rarity
        Sky Striker Maneuver - Jamming Waves!
        SR Rarity
        Sky Striker Maneuver - Jamming Waves!
        SR Rarity
        Sky Striker Maneuver - Jamming Waves!
        Spell Normal
        Sky Striker Maneuver - Jamming Waves!

          If you control no monsters in your Main Monster Zone: Target 1 Set Spell/Trap on the field; destroy it, then, if you have 3 or more Spells in your GY, you can destroy 1 monster on the field.

          R Rarity
          Sky Striker Mecha - Eagle Booster
          R Rarity
          Sky Striker Mecha - Eagle Booster
          R Rarity
          Sky Striker Mecha - Eagle Booster
          Spell Quick
          Sky Striker Mecha - Eagle Booster

            If you control no monsters in your Main Monster Zone: Target 1 face-up monster on the field; that target is unaffected by card effects this turn, except its own, and if you have 3 or more Spells in your GY, it cannot be destroyed by battle this turn.

            R Rarity
            Sky Striker Mecha - Shark Cannon
            R Rarity
            Sky Striker Mecha - Shark Cannon
            R Rarity
            Sky Striker Mecha - Shark Cannon
            Spell Quick
            Sky Striker Mecha - Shark Cannon

              If you control no monsters in your Main Monster Zone: Target 1 monster in your opponent's GY; banish that monster, or, if you have 3 or more Spells in your GY, you can Special Summon that monster to your field instead, but it cannot attack.

               Rarity
              Sky Striker Mecha - Widow Anchor
               Rarity
              Sky Striker Mecha - Widow Anchor
               Rarity
              Sky Striker Mecha - Widow Anchor
              Spell Quick
              Sky Striker Mecha - Widow Anchor

                If you control no monsters in your Main Monster Zone: Target 1 face-up Effect Monster on the field; negate that face-up monster's effects until the end of this turn, then, if you have 3 or more Spells in your GY, you can take control of that monster until the End Phase.

                SR Rarity
                Sky Striker Mecha Modules - Multirole
                SR Rarity
                Sky Striker Mecha Modules - Multirole
                SR Rarity
                Sky Striker Mecha Modules - Multirole
                Spell Continuous
                Sky Striker Mecha Modules - Multirole

                  Once per turn: You can target 1 other card you control; send that card to the GY, also your opponent cannot activate cards or effects in response to your Spell Card activations for the rest of this turn (even if this card leaves the field). (You can only gain the previous effect once per turn.) Once per turn, during the End Phase: You can Set "Sky Striker" Spells with different names from your GY, up to the number of "Sky Striker" Spell Cards you activated this turn while this card was face-up on your field, but banish them when they leave the field.

                  N Rarity
                  Summon Breaker
                  N Rarity
                  Summon Breaker
                  N Rarity
                  Summon Breaker
                  Spell Field
                  Summon Breaker

                    During Main Phase 1, if the turn player successfully conducts their third Summon of a monster(s) this turn: It becomes the End Phase.

                    UR Rarity
                    Terraforming
                    UR Rarity
                    Terraforming
                    UR Rarity
                    Terraforming
                    Spell Normal
                    Terraforming

                      Add 1 Field Spell from your Deck to your hand.



                      Tag(s):

                      Extra Deck

                      SR Rarity
                      Knightmare Phoenix
                      SR Rarity
                      Knightmare Phoenix
                      SR Rarity
                      Knightmare Phoenix
                      FIRE
                      Knightmare Phoenix
                      • ATK:

                      • 1900

                      • LINK-2

                      Link Arrow:

                      Top

                      Right


                      2 monsters with different names If this card is Link Summoned: You can discard 1 card, then target 1 Spell/Trap your opponent controls; destroy it, then, if this card was co-linked when this effect was activated, you can draw 1 card. You can only use this effect of "Knightmare Phoenix" once per turn. Co-linked monsters you control cannot be destroyed by battle.

                      UR Rarity
                      Knightmare Unicorn
                      UR Rarity
                      Knightmare Unicorn
                      UR Rarity
                      Knightmare Unicorn
                      DARK
                      Knightmare Unicorn
                      • ATK:

                      • 2200

                      • LINK-3

                      Link Arrow:

                      Left

                      Bottom

                      Right


                      2+ monsters with different names If this card is Link Summoned: You can discard 1 card, then target 1 card on the field; shuffle it into the Deck, then, if this card was co-linked when this effect was activated, you can draw 1 card. You can only use this effect of "Knightmare Unicorn" once per turn. While any co-linked "Knightmare" monsters are on the field, for your normal draw in your Draw Phase, draw 1 card for each different card name among those co-linked "Knightmare" monsters, instead of drawing just 1 card.

                      UR Rarity
                      Ningirsu the World Chalice Warrior
                      UR Rarity
                      Ningirsu the World Chalice Warrior
                      UR Rarity
                      Ningirsu the World Chalice Warrior
                      EARTH
                      Ningirsu the World Chalice Warrior
                      • ATK:

                      • 2500

                      • LINK-3

                      Link Arrow:

                      Left

                      Top

                      Right


                      2+ Link Monsters If this card is Link Summoned: Draw cards equal to the number of "World Chalice" monsters this card points to. You can only use this effect of "Ningirsu the World Chalice Warrior" once per turn. Once per turn: You can send 1 card from each player's field to the GYs. If this card is sent from the field to the GY: You can Special Summon 1 "World Chalice" monster from your hand.

                      SR Rarity
                      Rasterliger
                      SR Rarity
                      Rasterliger
                      SR Rarity
                      Rasterliger
                      LIGHT
                      Rasterliger
                      • ATK:

                      • 2000

                      • LINK-4

                      Link Arrow:

                      Top

                      Left

                      Bottom

                      Right


                      2+ monsters, except Tokens You can target 1 Link Monster in either GY; this card gains ATK equal to that target's ATK until the end of this turn. You can Tribute any number of your monsters this card points to; destroy an equal number of cards on the field. You can only use each effect of "Rasterliger" once per turn.

                      UR Rarity
                      Sky Striker Ace - Shizuku
                      UR Rarity
                      Sky Striker Ace - Shizuku
                      UR Rarity
                      Sky Striker Ace - Shizuku
                      WATER
                      Sky Striker Ace - Shizuku
                      • ATK:

                      • 1500

                      • LINK-1

                      Link Arrow:

                      Top-Right


                      1 non-WATER "Sky Striker Ace" monster Monsters your opponent controls lose 100 ATK/DEF for each Spell in your GY. Once per turn, during the End Phase, if this card was Special Summoned this turn: You can add 1 "Sky Striker" Spell from your Deck to your hand, with a name different from the cards in your GY. You can only Special Summon "Sky Striker Ace - Shizuku(s)" once per turn.

                      Popular Skills

                      Sky Striker Mobilize - Contact: 100%
                      Sky Striker Mobilize - Contact

                      Need 14 UR

                      UR Rarity
                      Sky Striker Ace - Raye3 card
                       Rarity
                      Borrelsword Dragon1 card
                      UR Rarity
                      Knightmare Unicorn1 card
                      UR Rarity
                      Ningirsu the World Chalice Warrior1 card
                      UR Rarity
                      Sky Striker Ace - Shizuku2 card
                      UR Rarity
                      Into the Void3 card
                       Rarity
                      Sky Striker Mecha - Widow Anchor2 card
                      UR Rarity
                      Ice Dragon's Prison1 card

                      Main: 20 Extra: 8

                      UR Rarity
                      Sky Striker Ace - Raye
                      UR Rarity
                      Sky Striker Ace - Raye
                      Sky Striker Ace - Raye
                      DARK 4
                      Sky Striker Ace - Raye
                      • ATK:

                      • 1500

                      • DEF:

                      • 1500


                      (Quick Effect): You can Tribute this card; Special Summon 1 "Sky Striker Ace" monster from your Extra Deck to the Extra Monster Zone. While this card is in your GY, if a face-up "Sky Striker Ace" Link Monster you control is destroyed by battle, or leaves the field because of an opponent's card effect: You can Special Summon this card. You can only use each effect of "Sky Striker Ace - Raye" once per turn.


                      UR Rarity
                      Sky Striker Ace - Raye
                      UR Rarity
                      Sky Striker Ace - Raye
                      Sky Striker Ace - Raye
                      DARK 4
                      Sky Striker Ace - Raye
                      • ATK:

                      • 1500

                      • DEF:

                      • 1500


                      (Quick Effect): You can Tribute this card; Special Summon 1 "Sky Striker Ace" monster from your Extra Deck to the Extra Monster Zone. While this card is in your GY, if a face-up "Sky Striker Ace" Link Monster you control is destroyed by battle, or leaves the field because of an opponent's card effect: You can Special Summon this card. You can only use each effect of "Sky Striker Ace - Raye" once per turn.


                      UR Rarity
                      Sky Striker Ace - Raye
                      UR Rarity
                      Sky Striker Ace - Raye
                      Sky Striker Ace - Raye
                      DARK 4
                      Sky Striker Ace - Raye
                      • ATK:

                      • 1500

                      • DEF:

                      • 1500


                      (Quick Effect): You can Tribute this card; Special Summon 1 "Sky Striker Ace" monster from your Extra Deck to the Extra Monster Zone. While this card is in your GY, if a face-up "Sky Striker Ace" Link Monster you control is destroyed by battle, or leaves the field because of an opponent's card effect: You can Special Summon this card. You can only use each effect of "Sky Striker Ace - Raye" once per turn.


                      SR Rarity
                      Enemy Controller
                      SR Rarity
                      Enemy Controller
                      Enemy Controller
                      Spell Quick
                      Enemy Controller

                        Activate 1 of these effects. ● Target 1 face-up monster your opponent controls; change that target's battle position. ● Tribute 1 monster, then target 1 face-up monster your opponent controls; take control of that target until the End Phase.


                        UR Rarity
                        Into the Void
                        UR Rarity
                        Into the Void
                        Into the Void
                        Spell Normal
                        Into the Void

                          If you have 3 or more cards in your hand: Draw 1 card, and if you do, during the End Phase of this turn, discard your entire hand.


                          UR Rarity
                          Into the Void
                          UR Rarity
                          Into the Void
                          Into the Void
                          Spell Normal
                          Into the Void

                            If you have 3 or more cards in your hand: Draw 1 card, and if you do, during the End Phase of this turn, discard your entire hand.


                            UR Rarity
                            Into the Void
                            UR Rarity
                            Into the Void
                            Into the Void
                            Spell Normal
                            Into the Void

                              If you have 3 or more cards in your hand: Draw 1 card, and if you do, during the End Phase of this turn, discard your entire hand.


                              R Rarity
                              Sky Striker Airspace - Area Zero
                              R Rarity
                              Sky Striker Airspace - Area Zero
                              Sky Striker Airspace - Area Zero
                              Spell Field
                              Sky Striker Airspace - Area Zero

                                You can target 1 other card you control; excavate the top 3 cards of your Deck, and if you do, you can add 1 excavated "Sky Striker" card to your hand, also shuffle the rest into the Deck, then, if you excavated a "Sky Striker" card, send the targeted card to the GY. If this card in the Field Zone is sent to the GY by a card effect: You can Special Summon 1 "Sky Striker Ace" monster from your Deck. You can only use each effect of "Sky Striker Airspace - Area Zero" once per turn.


                                R Rarity
                                Sky Striker Airspace - Area Zero
                                R Rarity
                                Sky Striker Airspace - Area Zero
                                Sky Striker Airspace - Area Zero
                                Spell Field
                                Sky Striker Airspace - Area Zero

                                  You can target 1 other card you control; excavate the top 3 cards of your Deck, and if you do, you can add 1 excavated "Sky Striker" card to your hand, also shuffle the rest into the Deck, then, if you excavated a "Sky Striker" card, send the targeted card to the GY. If this card in the Field Zone is sent to the GY by a card effect: You can Special Summon 1 "Sky Striker Ace" monster from your Deck. You can only use each effect of "Sky Striker Airspace - Area Zero" once per turn.


                                  R Rarity
                                  Sky Striker Airspace - Area Zero
                                  R Rarity
                                  Sky Striker Airspace - Area Zero
                                  Sky Striker Airspace - Area Zero
                                  Spell Field
                                  Sky Striker Airspace - Area Zero

                                    You can target 1 other card you control; excavate the top 3 cards of your Deck, and if you do, you can add 1 excavated "Sky Striker" card to your hand, also shuffle the rest into the Deck, then, if you excavated a "Sky Striker" card, send the targeted card to the GY. If this card in the Field Zone is sent to the GY by a card effect: You can Special Summon 1 "Sky Striker Ace" monster from your Deck. You can only use each effect of "Sky Striker Airspace - Area Zero" once per turn.


                                    R Rarity
                                    Sky Striker Maneuver - Afterburners!
                                    R Rarity
                                    Sky Striker Maneuver - Afterburners!
                                    Sky Striker Maneuver - Afterburners!
                                    Spell Normal
                                    Sky Striker Maneuver - Afterburners!

                                      If you control no monsters in your Main Monster Zone: Target 1 face-up monster on the field; destroy it, then, if you have 3 or more Spells in your GY, you can destroy 1 Spell/Trap on the field.


                                      R Rarity
                                      Sky Striker Maneuver - Afterburners!
                                      R Rarity
                                      Sky Striker Maneuver - Afterburners!
                                      Sky Striker Maneuver - Afterburners!
                                      Spell Normal
                                      Sky Striker Maneuver - Afterburners!

                                        If you control no monsters in your Main Monster Zone: Target 1 face-up monster on the field; destroy it, then, if you have 3 or more Spells in your GY, you can destroy 1 Spell/Trap on the field.


                                        SR Rarity
                                        Sky Striker Maneuver - Jamming Waves!
                                        SR Rarity
                                        Sky Striker Maneuver - Jamming Waves!
                                        Sky Striker Maneuver - Jamming Waves!
                                        Spell Normal
                                        Sky Striker Maneuver - Jamming Waves!

                                          If you control no monsters in your Main Monster Zone: Target 1 Set Spell/Trap on the field; destroy it, then, if you have 3 or more Spells in your GY, you can destroy 1 monster on the field.


                                          R Rarity
                                          Sky Striker Mecha - Shark Cannon
                                          R Rarity
                                          Sky Striker Mecha - Shark Cannon
                                          Sky Striker Mecha - Shark Cannon
                                          Spell Quick
                                          Sky Striker Mecha - Shark Cannon

                                            If you control no monsters in your Main Monster Zone: Target 1 monster in your opponent's GY; banish that monster, or, if you have 3 or more Spells in your GY, you can Special Summon that monster to your field instead, but it cannot attack.


                                            R Rarity
                                            Sky Striker Mecha - Shark Cannon
                                            R Rarity
                                            Sky Striker Mecha - Shark Cannon
                                            Sky Striker Mecha - Shark Cannon
                                            Spell Quick
                                            Sky Striker Mecha - Shark Cannon

                                              If you control no monsters in your Main Monster Zone: Target 1 monster in your opponent's GY; banish that monster, or, if you have 3 or more Spells in your GY, you can Special Summon that monster to your field instead, but it cannot attack.


                                               Rarity
                                              Sky Striker Mecha - Widow Anchor
                                               Rarity
                                              Sky Striker Mecha - Widow Anchor
                                              Sky Striker Mecha - Widow Anchor
                                              Spell Quick
                                              Sky Striker Mecha - Widow Anchor

                                                If you control no monsters in your Main Monster Zone: Target 1 face-up Effect Monster on the field; negate that face-up monster's effects until the end of this turn, then, if you have 3 or more Spells in your GY, you can take control of that monster until the End Phase.


                                                 Rarity
                                                Sky Striker Mecha - Widow Anchor
                                                 Rarity
                                                Sky Striker Mecha - Widow Anchor
                                                Sky Striker Mecha - Widow Anchor
                                                Spell Quick
                                                Sky Striker Mecha - Widow Anchor

                                                  If you control no monsters in your Main Monster Zone: Target 1 face-up Effect Monster on the field; negate that face-up monster's effects until the end of this turn, then, if you have 3 or more Spells in your GY, you can take control of that monster until the End Phase.


                                                  SR Rarity
                                                  Sky Striker Mecha Modules - Multirole
                                                  SR Rarity
                                                  Sky Striker Mecha Modules - Multirole
                                                  Sky Striker Mecha Modules - Multirole
                                                  Spell Continuous
                                                  Sky Striker Mecha Modules - Multirole

                                                    Once per turn: You can target 1 other card you control; send that card to the GY, also your opponent cannot activate cards or effects in response to your Spell Card activations for the rest of this turn (even if this card leaves the field). (You can only gain the previous effect once per turn.) Once per turn, during the End Phase: You can Set "Sky Striker" Spells with different names from your GY, up to the number of "Sky Striker" Spell Cards you activated this turn while this card was face-up on your field, but banish them when they leave the field.


                                                    SR Rarity
                                                    Sky Striker Mecha Modules - Multirole
                                                    SR Rarity
                                                    Sky Striker Mecha Modules - Multirole
                                                    Sky Striker Mecha Modules - Multirole
                                                    Spell Continuous
                                                    Sky Striker Mecha Modules - Multirole

                                                      Once per turn: You can target 1 other card you control; send that card to the GY, also your opponent cannot activate cards or effects in response to your Spell Card activations for the rest of this turn (even if this card leaves the field). (You can only gain the previous effect once per turn.) Once per turn, during the End Phase: You can Set "Sky Striker" Spells with different names from your GY, up to the number of "Sky Striker" Spell Cards you activated this turn while this card was face-up on your field, but banish them when they leave the field.


                                                      UR Rarity
                                                      Ice Dragon's Prison
                                                      UR Rarity
                                                      Ice Dragon's Prison
                                                      Ice Dragon's Prison
                                                      Trap Normal
                                                      Ice Dragon's Prison

                                                        Target 1 monster in your opponent's GY; Special Summon it to your field, but its effects are negated, then, you can banish 1 monster from both players' fields that have the same Type as each other. You can only activate 1 "Ice Dragon's Prison" per turn.


                                                         Rarity
                                                        Borrelsword Dragon
                                                         Rarity
                                                        Borrelsword Dragon
                                                        Borrelsword Dragon
                                                        DARK
                                                        Borrelsword Dragon
                                                        • ATK:

                                                        • 3000

                                                        • LINK-4

                                                        Link Arrow:

                                                        Top

                                                        Left

                                                        Bottom-Left

                                                        Bottom


                                                        3+ Effect Monsters Cannot be destroyed by battle. Once per turn (Quick Effect): You can target 1 Attack Position monster; change it to Defense Position, also, this card can make a second attack during each Battle Phase this turn. Your opponent cannot activate cards or effects in response to this effect's activation. Once per turn, when this card declares an attack on a face-up monster: You can activate this effect; until the end of this turn, this card gains ATK equal to half that monster's current ATK, and if it does, that monster's current ATK is halved.


                                                        SR Rarity
                                                        Brute Enforcer
                                                        SR Rarity
                                                        Brute Enforcer
                                                        Brute Enforcer
                                                        DARK
                                                        Brute Enforcer
                                                        • ATK:

                                                        • 1600

                                                        • LINK-2

                                                        Link Arrow:

                                                        Bottom-Left

                                                        Bottom-Right


                                                        2 Effect Monsters You can discard 1 card, then target 1 face-up card your opponent controls; your opponent can discard 1 card with the same original card type (Monster, Spell, or Trap) as that face-up card to negate this effect, otherwise destroy that face-up card. You can only use this effect of "Brute Enforcer" once per turn.


                                                        SR Rarity
                                                        Knightmare Phoenix
                                                        SR Rarity
                                                        Knightmare Phoenix
                                                        Knightmare Phoenix
                                                        FIRE
                                                        Knightmare Phoenix
                                                        • ATK:

                                                        • 1900

                                                        • LINK-2

                                                        Link Arrow:

                                                        Top

                                                        Right


                                                        2 monsters with different names If this card is Link Summoned: You can discard 1 card, then target 1 Spell/Trap your opponent controls; destroy it, then, if this card was co-linked when this effect was activated, you can draw 1 card. You can only use this effect of "Knightmare Phoenix" once per turn. Co-linked monsters you control cannot be destroyed by battle.


                                                        UR Rarity
                                                        Knightmare Unicorn
                                                        UR Rarity
                                                        Knightmare Unicorn
                                                        Knightmare Unicorn
                                                        DARK
                                                        Knightmare Unicorn
                                                        • ATK:

                                                        • 2200

                                                        • LINK-3

                                                        Link Arrow:

                                                        Left

                                                        Bottom

                                                        Right


                                                        2+ monsters with different names If this card is Link Summoned: You can discard 1 card, then target 1 card on the field; shuffle it into the Deck, then, if this card was co-linked when this effect was activated, you can draw 1 card. You can only use this effect of "Knightmare Unicorn" once per turn. While any co-linked "Knightmare" monsters are on the field, for your normal draw in your Draw Phase, draw 1 card for each different card name among those co-linked "Knightmare" monsters, instead of drawing just 1 card.


                                                        UR Rarity
                                                        Ningirsu the World Chalice Warrior
                                                        UR Rarity
                                                        Ningirsu the World Chalice Warrior
                                                        Ningirsu the World Chalice Warrior
                                                        EARTH
                                                        Ningirsu the World Chalice Warrior
                                                        • ATK:

                                                        • 2500

                                                        • LINK-3

                                                        Link Arrow:

                                                        Left

                                                        Top

                                                        Right


                                                        2+ Link Monsters If this card is Link Summoned: Draw cards equal to the number of "World Chalice" monsters this card points to. You can only use this effect of "Ningirsu the World Chalice Warrior" once per turn. Once per turn: You can send 1 card from each player's field to the GYs. If this card is sent from the field to the GY: You can Special Summon 1 "World Chalice" monster from your hand.


                                                        SR Rarity
                                                        Rasterliger
                                                        SR Rarity
                                                        Rasterliger
                                                        Rasterliger
                                                        LIGHT
                                                        Rasterliger
                                                        • ATK:

                                                        • 2000

                                                        • LINK-4

                                                        Link Arrow:

                                                        Top

                                                        Left

                                                        Bottom

                                                        Right


                                                        2+ monsters, except Tokens You can target 1 Link Monster in either GY; this card gains ATK equal to that target's ATK until the end of this turn. You can Tribute any number of your monsters this card points to; destroy an equal number of cards on the field. You can only use each effect of "Rasterliger" once per turn.


                                                        UR Rarity
                                                        Sky Striker Ace - Shizuku
                                                        UR Rarity
                                                        Sky Striker Ace - Shizuku
                                                        Sky Striker Ace - Shizuku
                                                        WATER
                                                        Sky Striker Ace - Shizuku
                                                        • ATK:

                                                        • 1500

                                                        • LINK-1

                                                        Link Arrow:

                                                        Top-Right


                                                        1 non-WATER "Sky Striker Ace" monster Monsters your opponent controls lose 100 ATK/DEF for each Spell in your GY. Once per turn, during the End Phase, if this card was Special Summoned this turn: You can add 1 "Sky Striker" Spell from your Deck to your hand, with a name different from the cards in your GY. You can only Special Summon "Sky Striker Ace - Shizuku(s)" once per turn.


                                                        UR Rarity
                                                        Sky Striker Ace - Shizuku
                                                        UR Rarity
                                                        Sky Striker Ace - Shizuku
                                                        Sky Striker Ace - Shizuku
                                                        WATER
                                                        Sky Striker Ace - Shizuku
                                                        • ATK:

                                                        • 1500

                                                        • LINK-1

                                                        Link Arrow:

                                                        Top-Right


                                                        1 non-WATER "Sky Striker Ace" monster Monsters your opponent controls lose 100 ATK/DEF for each Spell in your GY. Once per turn, during the End Phase, if this card was Special Summoned this turn: You can add 1 "Sky Striker" Spell from your Deck to your hand, with a name different from the cards in your GY. You can only Special Summon "Sky Striker Ace - Shizuku(s)" once per turn.


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